Fantasy Author Arel B. Grant.
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They told him that the Lost were animals. Crazed and brutal, they said, a danger to themselves and others. Hero, they called him, for providing the mercy of a clean death. They lied.
The Tiarna Beo is a land frozen in the still moment between acts of savage violence. Forty years after a Purging that drove an entire race either into the ground or north through the mountains, every man watches his words and his neighbour. Only a fool draws attention to himself, and only the suicidal travel from the North.
Growing up fatherless in a cold and grieving home, Breag had a clear vision for his future – a good woman, a family of his own and a quiet life. When his good woman betrays him, her confederates force him into the Tiarna on a mission to find one of the Lost and bring it home to be sacrificed. Mired in hopeless duty and wandering rootless among people who would kill him if they knew what he was, Breag struggles to hold on to the frayed edges of his humanity.
But no good deed goes unpunished. When his rescue of a brutalised young woman reveals her to be the Lost he has spent eight years hunting, Breag is forced to choose between her life and his future. And she’s not prepared to go quietly. Breag’s choice will create ripples that ignite the fumes of anger among his people and theirs, and ultimately to burn the entire kingdom down around his ears.
Growing up in a world ruled by the elite Crested Warrior class, Venture and Jade are inseparable. But there is no escaping the terrible truth—he’s a lowly bonded servant, and Jade is Venture’s wealthy master’s daughter. The world tells them that Jade must marry a Crested man, and that Venture will always be bonded scum.
Venture will do anything for Jade, anything to prove them wrong. And the powers that rule their world will stop at nothing to keep him from winning the title that could change his life and the world as he knows it, forever. That title is nothing less than Champion of All Richland.
Set in an alternate world, VENTURE is filled with colorful characters who will capture your heart, packed with action, and complete with twists you’ll never see coming!
When the gods take a person, there is not much one can do about it, even if there seems something strange and terrible about the god. Through the gates of the eastern mountains pass only the gods, the dead, and the heroes of legend. Mere mortals do not go farther than the tombs lining the roads of the Middle Desert.
Except for the daughters of the Bandit Queen of the Oclaresh, that is. The lord of the Blue Wind took their youngest sister. When Pali and Arzu discover that there is something gravely wrong, they decide that the gods work through the hands of men, that justice binds everyone–god, man, djinn, or demon–and that they are not afraid of the road east.
High fantasy intrigue prevails amongst the necromancers of Mismerion. The enchanters of the Old Keep are scattered, ruined by the necromancer Aurimag, a twisted magician of the long-time venerable order. Only a shape-shifter, shrunken to the size of a knee-high midget, and an infamous outlaw and his ragtag band of pirate adventurers can save the Order, though none would think it. The adventurers flee from Sloe, the fabled Blue City of the south, as lowly outlaws, wanted for stealing a glamorous princess, and their fate—a perilous plod through the Brauvn forest to come to the gates of Farling’s Wall and the realm of the half-human Wickles.
A Sword & Sorcery Adventure: Bander’s appearance is deceiving. Looking at his hulking, battle-scarred body, you might think he was a just brawling warrior or even a gladiator. He stands nearly seven feet tall and weighs as much as a stag. But beneath the brawn is a keen mind that never stops solving mysteries. Both have served him well during his long career as the Imperial Investigator in the capital city of Rundlun. Three years ago, Bander retired—and now spends his days wandering the countryside, enjoying the peace and quiet.
But one day—when he takes a seldom-traveled trail through some of the roughest terrain in the Empire—he encounters conspiracy and murder in a remote mining village.
Deep in the heart of Newland, the song of a bard will rise up and lead an unusual band of travelers on a ridiculous, incredible adventure.
Leanna Moonbody has big dreams and even bigger plans. Not content to merely play for coins on the streets of Kingsfield, Leanna has her eyes on the horizon. With plans to move to the music capital of Saul and spend her days singing at the amphitheater, Leanna packs her bags and takes off on the journey of a lifetime. Along the way she will be joined by a motley crew of adventurers who are as hilarious as they are haphazard.
With a precarious trickster in their midst, Leanna’s simple move turns upside-down as she and new pal Priestess Trixi make their way to Saul with a following in tow. Dodging lovesick stalkers, deranged halflings, and gathering ado
Half a kingdom turns into wolves at night and half during the day, but one girl does not shift and she must save them all.
Aein wanted to be a soldier in Lord Arnkell’s army since she was a child. When that day finally comes and she is sent to patrol the border’s swamp with fellow warrior, Lars, it seems like her dream has come true.
But something follows her home.
When Lord Arnkell’s wedding is interrupted by a werewolf attack, the dream shifts into a nightmare… and Aein is the only one awake.
Book One in the Twilight Shifters series.
“I don’t think destiny is meant to be kind. It is a cruel master.”
Donald Baines sees ghosts.
Nobody believes him, except for the mysterious stranger who shows up to save his life every time he’s in danger. And nobody believes him about the stranger, either.
When Don is arrested for crimes he didn’t commit – including treason – he finally learns the truth about his identity. He is Izayik Delaren, the long-lost heir to the throne of Aldrin.
But Aldrin is infested with the undead. And the current king will do anything to keep Izayik from reclaiming his throne. With danger lurking around every corner, Izayik must turn to the past in order to save the future of his people…
MAYHEM, MAGIC & MANIAC DWARVES
Malix Shandy, the best-looking scoundrel in the kingdom, sets off on a hopeless quest to find the dreaded Fury Clock. If he doesn’t find it in seven days, he’ll suffer a fate worse than death. Teamed up with an enormous ogre and a psychotic dwarf, Shandy starts to think maybe death would be restful after a week in such company. But he doesn’t have time to die, not with all the necromancers, vampires, and dragons out to get him.
Brimming with romance, monsters, magic, and beautiful wenches, The Fury Clock is a humorous and rollicking adventure in the tradition of Terry Pratchett and Terry Brooks.
Larine’s life is good. She loves her work as a wizard, her best friend is the Guildmaster, her troubled son is finally thriving, and she’s together at last with the man she’s dreamed about for years.
Then one hot, sunny, late summer afternoon, a warning arrives. A giant storm is heading straight for Elathir, threatening everything Larine knows and loves. The Guildmaster has a plan to save the city, but it will require unimaginable sacrifice.
Larine and her fellow wizards face a terrible choice. Some will live and some will die. For unless enough wizards volunteer to spend their lives to turn aside the storm, thousands of people will perish beneath the wind and waves.
your best friend started a rebellion in the middle of a war?
your lover awakened a deep evil and helped it grow?
your people were too cowardly to face a battle?
you stole an ancient power source?
you gambled with the fate of the world?
Join five powerful warriors each with a unique ability and magical weapons. Their quest is to discover where the transformed creatures are coming from and put a stop to it.
Along the way they run into treacherous immortals, sea monsters, powerful beasts of the air and talking animals.
Each has their own reasoning for joining the quest, but one carries a deadly secret which just might be the destruction of them all.
A boy learns heroes still exist.
This is a short story set in the world of the series Erdemen Honor. It is a prequel/introduction to an upcoming novel and takes place several generations after The King’s Sword. It is 6166 words.
When strangers knock on Fraya’s door in the middle of a stormy night, her life is changed forever. The man is a bard, a warrior, and a follower of the Old Ways. The woman is a seer, heavily pregnant with a child so blessed by the goddess, they are forced to flee for their lives.
As they tell her things about herself that they cannot know, Fraya fears the divine hand moving in her life. Does she have the courage to do what they ask and protect their unborn child? When her home is attacked she realises everything the seer has told her is true, and that the life of the child and the fate of the world is in her hands.
An epic fantasy saga full of spirit determination and resilience. This is a story written for fans of Tolkien, Sword of Truth, Wheel of Time, and The Mists of Avalon.
Hunted and desperate, Ella, the former Luminess of the Blue Mountain Realm, must evade her pursuers and fulfill a mission given her by the gods. She carries a strange, otherworldly device, the purpose of which she does not know, but if she is to grasp hold of a conditioned prophecy spoken over her, she must survive to deliver the device to a mysterious man named Quanthum.
Her only aid is her sharp intelligence . . . that, and a devoted soldier named Rathan, who has sworn to protect her.
Enter the world of Hearth and read the dramatic tale of Ella and Rathan today!
Only an orphan half-elf spy can avert a rebellion before it starts.
Jie’s superior senses have made her the perfect lookout. Now, as the adopted daughter of the Black Lotus Clanmaster, she wants to prove her pointed ears aren’t a liability when she’s tasked to infiltrate a rebel lord’s castle.
In this prequel to Songs of Insurrection, Jie must decide between her duty to the emperor and her sense of compassion toward the downtrodden. No matter her choice, it will have explosive consequences for her, the realm, and the upcoming war.
Tomkin Thornhewn, youngest son of the Duke of Marshwell, has a problem: he’s not heroic.
Regardless of his aspirations, the bookish, untrained young man is better suited to recording the deeds of heroes than being one himself.
Which becomes an obvious problem when he finds himself clinging to a ledge above a sleeping dragon. And instead of wielding his family’s great sword with valor and skill, he drops it—onto the dragon.
The problem grows immeasurably worse when Tomkin himself falls off the ledge—also onto the dragon.
And his problem reaches its peak when Tomkin, after being captured, discovers a maiden locked in a tower. But this is no sweet damsel. Not only does she refuse to be rescued, she refuses to even admit she’s in distress.
It’s too bad for the people of Marshwell that Tomkin is the only thing standing – or falling – in the dragon’s way.
JA Andrews introduced the world to the magic-wielding, world-saving, story-telling Keepers in A Threat of Shadows. Now you can enjoy one of the Keeper’s most beloved tales: The Story of Tomkin and the Dragon, in this engaging, lighthearted novel.
Pick up your copy today and see why Tomkin’s story is so well loved.
A short story set in the Prophecy Unravelled world.
When you’ve been quiet too long, risk can be its own reward.
City Guard Digger hangs onto his honour fiercely, despite realising that laws he enforces are just a charade. Until his captain orders him to do the unthinkable: kill a man without trial.
His refusal could cost him everything, including his life. But honour wins. Pursued by his fellow guards, he has no chance of escape.
Until she arrives.
She saves his life.
Will he find the courage to change his life for the better?
An Epic Quest Through The Magical World of Havenglade
A sinister wizard.
A mysterious teacher.
A kingdom on the brink of collapse.
In the ancient kingdom of Havenglade, a brutal enemy is ravaging the countryside making his way closer to Gradur Castle. An aging king seeks protection from a council of loyal wizards. A peasant girl finds herself at the center of it all after bonding with a magical crystal and absorbing its magical essence.
After losing her parents, Laurena was given the chance of a lifetime to study wizardry under the mysterious and renowned teacher Unai.
Can she learn to harness the powers inside her before it’s too late?
Astrid assumed all dragons should be killed – until she met one that changed her mind. In the medieval Northlands, a dangerous family seeks power. They slaughter all who get in their way. Children’s rhymes hint at what’s to come, but no one recognizes the danger at hand. Astrid doesn’t know she holds the key to this power. She’s just a blacksmith who makes swords for dragonslayers. But Astrid has a dark secret … A dragon once chewed her up and spit her out. She hides the old scars covering her body through shapeshifting. But the time for hiding is over. AUTHOR’S NOTE: This YA Epic Sword & Sorcery Fantasy series is written for adults but appropriate for ages 14 and up. This book is Book 1 in the Dragonslayer series but can also be read as a standalone novel.
It’s easy to kill a man. It’s hard to kill a dragon. Is it impossible to kill a god? Bahr, the god of Fire and War, is terrorising the land. Nothing can stand before him and Beren faces everything he loves being lost. After witnessing Bahr’s devastating power, Beren despairs, until the mysterious king of the Eldarkind offers him one glimmer of hope – but it comes at a cost. To have any chance, Beren must have faith, set aside his lifelong differences, and place his trust in the dragons who destroyed his home and family. Unless he does so, they are all doomed. As Bahr’s vengeful eye turns to their hostile alliance, their differences threaten to divide man, Eldarkind, and dragon. Can Beren forge the strongest allies from his bitterest enemies before Bahr destroys them all?
At one time, Nerris Palada had been part of the Thrillseekers, adventurers legendary in the continent of Tormalia. After years spent winning the hearts of the people and being immortalized in song and story, they went their separate ways. Now a mercenary, Nerris has become involved in the civil war gripping the country of Yagolhan.
When evil forces emerge, Nerris is driven out of his army and left to fend for himself. A chance encounter reunites Nerris with his friends in their home village, and the Thrillseekers embark on one last grand adventure. Joined by the mysterious, fledgling sorceress Len-Ahl, the fellowship soon finds itself on a mission much bigger than their own desires. What they seek could free the world from a dark threat that has gripped it since antiquity.
A fight gone wrong. A tragic mistake. One man’s journey to find redemption… Histrun and Zehala’s new fighting technique is giving their people the upper hand against the fearsome monsters plaguing their world. When they travel to the far southern province to teach the last hold-out clan, Histrun is horrified to find his arch-rival ruling as a cruel tyrant and the province overrun by monsters. In his effort to overthrow the despot, he makes a deplorable mistake with tragic consequences that he must now try to live with. Can Histrun find the redemption he needs to become whole again? Redemption is a prequel in a series of action-packed, epic magical fantasy novels.
Some shadows can swallow you whole. Aelwyd’s power is formidable, battle-honed into a fearsome warrior who never falters in the face of the enemy, her word is law for all who hear it. She’s spent a hundred years preparing to face the nightmare that nearly destroyed her, and when she sees the signs of her enemy’s return, she knows she must stop him, or die trying. Some shadows lurk in nightmares. Orphaned Dalbran knows only the arts of battle and survival. His days are filled with pain and exhaustion, and his nights – once his only source of peace – are now plagued with terrors that strike as soon as his eyes close. But nightmares are no threat…so long as they remain only nightmares.